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TASKS
Daniel López López, Coder

dlopez3a@gmail.com

As the coder of the Team, I've dedicated myself to:

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·GameObjects and Components creation and modifications.

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·Gameobjects Hierarchy.
 

·Camera Culling.

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·Base of the Octree.

 

·Own files save and load.

 

·Resource Manager.

 

·Scene Serialization.

 

·Animation Component.

 

·Skinning.

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Javier Ortiz Peirano, 3D Animator

javitomi.2101@gmail.com

As a 3D animator, I have dedicated myself to:

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·The user interface

 

·Engine camera.

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·Mouse Picking.

 

·Integrate the libraries in the engine.

 

·Octree Adaptative

 

·ImGuizmo

 

·Game timers

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·Animation Interpolations

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·Animation Blending

TEAM

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Team
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